Eskil

Eskil, the Sword of Sloth is the Weapon of Sin of Sloth.

Aura: strong Necromancy and Enchantment;

CL 16th; Alignment NE;

Senses 30 ft. (vision and hearing);

Int 12, Wis 12, Cha 12;

Communication speech/telepathy (Truespeech);

Powers If the weapon is active (see Dormancy):  3/day: Litany of Sloth, Restful Sleep; 1/day: Slow

30ft fly speed

This +5 Abyssium Dancing Defending Greatsword embodies the principle that life is a pain, and it would be great if someone else could do the work for you. The weapon has a 30 ft fly speed, and can act on it’s own to attack and defend the wielder. In addition, this weapon will continue to fight and defend its wielder even if the wielder is asleep, unconscious, or otherwise unable to fight (except if the wielder is dead). The wielder is not affected by the negative effects of the Abyssium, as long as they are the recognized master of the weapon.